As an added bonus, in addition to the regular multiplayer and team deathmatch modes there’s also a Zombie variant that puts some players in control of the walking dead (who must try to convert the living) and the rest in control of SWAT officers trying to survive the onslaught.ĭue to some bad timing I was never able to give Counterstrike much of a chance, but after spending some time with Critical Missions: SWAT I finally understand the appeal. Each match starts players off with a set amount of cash that can be used to purchase new weapons and ammo, and more cash is earned by playing relatively well. Once a game is set up or joined, players are asked to pick a team (Terrorists or SWAT) and then basically run around shooting at each other while completing their team’s objectives or preventing the other team from finishing theirs. Solo play is an option by way of AI bots, but there’s absolutely no campaign here, much less any real story. Much like the PC hit, Critical Missions: SWAT is deeply rooted in multiplayer. This Halflife mod quickly snowballed into an outright phenomenon, and as far as I know there haven’t been any attempts to truly emulate the experience on iOS devices.
Ask just about any PC gamer what their favorite multiplayer first-person shooter is and they’re most likely to respond with Counterstrike.